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Post by Engel on Sept 8, 2007 19:16:40 GMT
*Balder frowns at her, pausing in his work. The fact that Danniar doesn't seem to be waking up -- or even responding much -- is a little worrisome to him.* I'm not certain that's a good idea. If she's not waking up while I'm touching wounds, we probably don't want to give her anything that would normally calm her down. *He reaches for a fresh rag, wringing it again and cleaning the last of her wounds.*Why don't we give it to her if she wakes and complains of pain. But for now, I'm worried she'll sleep a little too well.
*Finished with the wounds, he stands, taking his mortar over to the kettle and pouring a bit of water into it. Going back to his herbs, he begins taking pinches from the ones he's set aside, once they're all in the bowl grabbing the pestle and mixing up a poultice to take down the bruising.*
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Post by Terragon Scrufftail on Sept 8, 2007 19:51:13 GMT
*Danniar takes a deep breath and one of her paws twitches slightly. But, instead of waking, the rat merely gives one short, unladylike snore and sleeps on.* *Outside, Terragon frowns and gives the treehouse door a puzzled expression, uncertain as to whether the noise is her imagination or not.* Did you hear that?
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Post by Oakrose & Crew on Sept 9, 2007 1:24:06 GMT
Okay. I am fine with that. What should I do now? You are poulticing bruises, cleaning wounds, and she doesn't need medicine yet. I'm just really concerned. My fiancee got in a barfight once, and got torn up badly. I tried most everything, but, if they don't wake up, you can't tend to them. I am going to watch her, and check her pulse. If her breathing or pulse slows down, we'll need to give her some kind of stimulant, or something. I am just going to be very cautious. *Oakrose puts a paw on Danniar's wrist, and places a small vial of water on her chest to measure how slow and how deep she's breathing.
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Post by Engel on Sept 9, 2007 19:46:20 GMT
OOC: Oakrose, keep in mind that I'm not trying to be overly serious or mean when I say this. But your idea of medicine is very anachronistic. The "all-purpose" potion I can roll with - some sort of concentrated alcoholic tincture, I'd assume. Ditto for the use of pulse analysis, though that isn't widespread in the west until a little later on in history. But you're suggesting the existence of prolonged artificial respiration, which didn't exist in an effective form until the 1800s. If you could modify your post, I'd appreciate it a lot.
P.S. I'm curious. Why do your characters speak in italics? I don't have a problem with it, I just wonder if it's meant to symbolize something I'm not aware of.
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Post by Oakrose & Crew on Sept 9, 2007 22:28:13 GMT
OOC: K. I fixed it. Sorry, I just wasn't aware of that. They speak in italics because when I first joined, I saw italics and I connected them. Plus it's easy to tell them apart, speech and action.
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Post by Engel on Sept 9, 2007 23:16:01 GMT
*Balder is as taciturn as ever as Oakrose speaks, only looking back up to her now and again with perfectly calm gold-green eyes, nodding assent to her ideas. He certainly can't argue with any of it. Once the poultice is mixed he reaches into the mortar with a claw, beginning to smear it on the bruises. And when Oakrose is quiet again, he speaks, though his voice is self-consciously soft.* I'm sorry to hear that, *Is all he contributes, and though the words are not sentimental or even extraordinarily kind, they are sincere. Then he looks back down, reaching for a roll of bandage to wrap the poultice in place. The cuts he leaves alone -- her ear wasn't gashed all the way through, so unless it infects it probably won't notch. Just a few little pink lines for your trouble, he tells her silently, the sort of reassuring little small talk he knows the no-nonsense barmaid would laugh at him for engaging in. As he wraps the wounds, lifting and moving her head a little to manipulate the roll of bandage, the probes lightly around the most worrisome of the bruises. After several long moments of this he releases a breath he didn't realize he'd been holding, lowering her head to the pillow again at he ties off the bandage's loose end.* I think she'll be alright, though.
*Engel looks back at the door at well, having heard something like a loud snort, and goes silent. But she can't hear anything more than Oakrose talking, and after several seconds nods.* Yes. It doesn't sound like anything bad, though. *She studies Terragon's face for a few seconds, then attempts an impish little smile, nudging the squirrel companionably.* Trouble sounds more like this - 'Gottverdammt! Scheisse! Scheisse!' *She impersonates in a growly, hushed voice that's obviously meant to resemble Balder's. The stoat herself nearly never curses, and even the impersonation makes her cheeks flush, but she does it anyway, trying to coax a grin out of the worried leadress.*
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Post by Oakrose & Crew on Sept 9, 2007 23:57:34 GMT
*Oakrose turns away from Balder and Danniar then wipes several tears from her eyes. Three days. Three more days after that fight and you would have been a marriedbeast. A housewife. You just don't realize how much you've missed Virrax. She turns back and repeats herself.* What do you need me to do, Balder?
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Post by Stoakly Centurio on Sept 10, 2007 2:45:15 GMT
OOC:
...
...
What the heck is going on? Where has this quest gone? Burde's Horde is marching toward Terralux and we're... huh? I'm so confused. Sorry. Anyway, advancing quest, the betallion is heading out. BIC:
*Stoakly pauses. He stands by the gate, before turning around. The ferret bellows out to the troops.* As I've said many times, what we do on earth, echoes in eternity. Make the Dark Forest feel you before your entrance - we will probably die, win, or retreat. But I assure you this: as Terragon, our fearless leader, has said, the sun will rise, and Terralux will live another day. Fight along side me, old comrades, new comrades, and total strangers. *As he squints, he sees the troops from Terralux, Fort Blackstar, and the strange otter standing before him. A new hope rises in him. Turning to the gatekeeper, he nods.* Let us depart. *Stoakly has wished he could have thought of something better to say - if he turns out correct, 'let us depart' will be the last thing he ever says in Terralux. It's been a good run, but it's time to go out with glory and end this... For Terralux.*
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Post by Tinsy Stormsight on Sept 10, 2007 11:06:31 GMT
*Regen, who has caught up with the other Copperlin officers, looks up at Stoakly and mumbles, *Dramatic, ain't 'e. *Cimber smirks a bit, arranges his weaponry to be close to paw, and continues forward.* *Mmm. Our battle place is th' plain...does th' ferret 'ave an epic battle in mind, or somethin'? A hill would be much more useful, as would a few trees or other things t' break th' terrain. *Regen shrugs a bit. *Well...ya know somebeasts. I guess we'll do our best with what we 'ave t' work with.
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Post by Terragon Scrufftail on Sept 12, 2007 20:42:20 GMT
OOC: Oakrose, actions in astericks, speech in normal with no quotations, thoughts, (optional), in italics.
Stoakly, all I can really suggest is that you quickly skim-read a couple of posts from previous pages. I'm a little lost too, to be honest, as I thought the battalion had left already.
BIC: *Terragon allows herself to bark with laughter for a full moment.* Skandinavier? *She murmurs finally, half recognising the language with a frown of curiosity.* Oder Deutsch? *Terragon gives a little half-shrug, as though to say she thinks herself stupid for asking. But then again, the squirrel murmurs, It's easier for one to say the foreign words that one only half understands then to try and make small-talk.*
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Post by Tinsy Stormsight on Sept 14, 2007 20:02:50 GMT
OOC: So did I....oops. By the way, I'm planning to bring Rippla (remember him?) in within a few posts...in Terralux, 'cuz he won't be going anywhere else with his face torn open. Thought I'd give a warning, seeing as he's gonna be a bit...wierd...after that.
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Post by Engel on Sept 17, 2007 20:04:07 GMT
*Engel smiles more broadly than she probably should for two words in her native tongue, but it's always gratifying to hear them.* Deutsch, natürlich, *She replies easily, tones of the language thoughtless and guttural.* He doesn't know much Skandinavier, I think. Mostly just words for ceremonies and prayers. You know, Forn Siðr. Tiwaz tiwaz tiwaz and all that. *Balder glances up from Danniar, then back down, taking the remaining water in its bowl and standing slowly.* Right now, the best thing to do is watch her, just like you said. If you want to take first watch, I can relieve you in a few hours. *With that he heads to the door, arriving outside just in time to hear Engel's impromptu mimicry.* Praying for Danniar? How thoughtful of you, *He mutters as he leans over the banister to dump out the bowl. He looks to Terragon, giving a little, deferential nod.* Really, though. I think she'll be fine. OOC: Forn Sior means "old ways," and is the most period-appropriate term I could find for Norse paganism (which is better known today as Asatru). The "tiwaz" business is Engel mimicking Galdr, or a form of prayer/magic pracitced by chanting the sounds of specific runes (see: www.sunnyway.com/runes/galdr.html). And Rippla? Good to hear, though he's probably pretty securely bound after the last misadventure.
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Post by Tinsy Stormsight on Sept 17, 2007 23:53:28 GMT
OOC: Eh, I figgered the inhabitants of Terralux'd likely let him go around - he isn't going far, due to having a serious injury and all. Not to mention he's high as a kite, after Lonas and Balder got done.
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Post by Engel on Sept 17, 2007 23:56:31 GMT
OOC: Even if he isn't going far, he's shown ability and willingness to murder in the past. Why would he be allowed to wander about?
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Post by Tinsy Stormsight on Sept 18, 2007 0:01:28 GMT
OOC: I'm working on that. I'd like to make him a regular character - he's been fun to rp in the past.
EDIT: Sense of honor. Balder and Lonas patched him up, he'll be willing enough to repay a debt. Doesn't make him safe, but that and his injury will make him much less dangerous.
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